Showing posts with label week7. Show all posts
Showing posts with label week7. Show all posts

Tuesday, May 20, 2014

Shameka Browne-Heskey: Week 7: Lamp






I didn't have any inspiration for my lamp, but I was told that it looks Hawaiian.

I made the solid shape using a pyramid solid and then I trimmed off the top part. I, then, used the section and contour commands to construct the individual pieces. I only put rib cuts in the vertical contours. Lastly, I used the Make2D command to lay all of the pieces flat.


I used MDF woof for my lamp, which is generally a tan-looking color.

Savannah Sears: Week 8: Lamp

 Ghosted
 Root solid
Renderings






For my lamp design I chose to do something sleek, simple, and modern. I wanted to create a design that I would love to have and use in my own home. I decided to name it Pod because the design of it reminds me of the bud of a flower or a seed pod.

In designing my lamp, I started with a root object. I made the root object by creating curves that I lofted and made a hole in it with a solid and boolean difference. I then used the make section command to create curves that I then turned into surface. I also used pipes and split them to create the cut out sections where the lamp pieces would fit together. Finally I extruded all the pieces to the thickness of my MDF board.

In keyshot I chose to use the old wood material because I liked the look of it. I wanted to use a wood material because I laser cut MDF so I wanted it to have a similar look that my actual lamp had.

Monday, May 19, 2014

Katharina Fuetterer Week 7: Chryses Lamp


Rhino Ghosted Image

Rhino Ghosted Image

KeyShot Rendering Light On

KeyShot Rendering Light Off

Laser Cut Light On

Laser Cut Light Off

     The Chryses Lamp is a design that works for any style. The design is divided into six horizontal sections and ten vertical sections. The top of the Chryses Lamp is exactly the same looking as the bottom which gives the lamp a good design balance. It also has legs at the bottom that add extra support to the structure. 

     The vertical pieces were created out of a cylinder. The horizontal pieces were created out of a curve that I drew at the edge of the cylinder and revolved 360 degrees. I then contoured the horizontal pieces to create three flat surfaces for the top and three flat surfaces for the bottom. I sectioned the vertical pieces to create ten flat surfaces. I then later (after flattening the entire image to laser print) extruded all surfaces to create a keyshot friendly rendering.

     I chose a mahogany material for my rendering but chose a simple plywood for my finished laser cut product (I can't afford mahogany). To render the lamp I used rendering in passes. I used a diffuse layer, a beauty layer, a texture/roughness layer, and a simple colored layer to create the final image. 

Sunday, November 3, 2013

Isaac Toonkel: Week 7 Lamp

Ghosted

Waffle

 Lights Off

Lights On


Light Off
Light On

For my lamp design I wanted to create a circular lamp hence the name "Glowbe." The lamp is not huge and is designed to sit on a small table next to a chair. The lamp features three legs to support its self because I did not want the lamp to look very clunky. To create this lamp I started off with a basic form that I created by revolving a closed planar curve. I used the contour and section command to create the individual pieces that fit together. To create the notches I used the pipe tool to form a shape that I used to split the contours and sections. Then I used the MassiveUnroll script to lay out all the pieces on a flat board to be lazer cut. For my choice of materials I wanted to stay true to what the actual lamp will be. I used light oak for the body and glass for the bulb. The lighting is a combination of a customized hdr background as well as using the area diffuse light to cast the light onto the ground.