Showing posts with label project1. Show all posts
Showing posts with label project1. Show all posts

Monday, March 31, 2014

Shameka Browne-Heskey: Week 1: Castle/Spaceship

Ghosted
Pedestrian
Bird's Eye


The title of my spaceship is Global Takeover. I figured that it would be cool to design a spaceship that could shoot flaming red balls of fire out at its desired target from any angle. The fact that it looks like an eyeball floating through space was not intended, but it helps the cause.

I knew that I wanted to have a well-rounded design. To create this sci-fi spaceship, I started off with a sphere. I then created and mirrored the two rings (followed by numerous rotations to achieve the best angles), and then extruded all of the other shapes seen. The joints used to connect the sphere to the rings, and the satellites to the sphere, are simply extruded cylinders. The window is also a result of an extruded cylinder. There is a muffler located at the back of the spaceship.

The sphere is coated in stainless steel and it has a green stained-glass window. The orbs located inside of the satellite dishes are made of ruby red precious gems. The disks surrounding the sphere are coated in a semi-gloss paint.

Katharina Fuetterer: Week 1 Castle

Bird's Eye View

Pedestrian View

Ghosted Image

     My castle is inspired by the Arendelle castle off of the movie "Frozen." A link to this castle is here. The castle in its entirety is very complex therefore I wanted to focus in on one specific area. The pillars were my main focus. I used several modeling commands to create this castle such as copy, extrudecrv, curveboolean, booleandifference, rotate and many more. The materials I used in Keyshot include metallic paint, stone, and plastic.

Alexia Dutriz Week 1: Castle

Ghosted Image

Bird's Eye View

Pedestrian View

My Castle was inspired by medieval times with a twist of modern. It is based off of cubes, cylinders and cones. I created four identical columns to give it the castle feel, as well as guard tower in the front. The main building has tunneling and you can enter the castle from any side and it is open to the public. There is no walls keeping anyone out.

I used a lot of the "Boolean Difference" tool , the "Extrude Curve" tool, the "fillet edge" tool and the "copy" tool, to create my castle. It is made up of basic shapes, such as cylinders, cubes, circles, ovals and cones.

The material I used was steel, because I wanted my castle to have a very sleek and durable look. I wanted it to have very intimidating but welcoming look. I like how the steel is a very reflective surface, creating some cool reflection in the inside of the castle.

Meghan Preiss : Week 1 : Castle

Worms Eye View
Birds Eye View
Ghosted Image

     My castle was inspired not by a castle that everyone is used to but a castle that I have always wanted to live in. I combined the idea of the drawstring bridge and the typical high surrounding wall that acts as a protector. Although I made my surrounding wall smaller and my middle bridge taller. I did this because I imagine myself being outside and wanted to see out and not be constricted by this tall wall. After looking at past castle projects, I found myself more attracted to the simpler models. I really enjoy simplified architecture, I believe this shows in my simplified castle model.

     The modeling techniques I used were curveboolean, ExtrudeCRV, Arraylinear, Mirror,Copy, BooleanUnion and many more. I created doors/walkways though each building and an additional walkway connecting both buildings.

      I used the materials old wood, glass, and marble. I originally just wanted to use wood and glass because I love the idea of a log cabin with large windows that look out into nature. I made a mistake of putting marble on the round pillars and then found myself rethinking my material choices.

Saturday, March 29, 2014

Peyman Pirzadeh-Week 1- Castle Project

This is basically the first assignment of this quarter. In this project we supposed to design and model a castle. I tried to use variety of shapes to make the model more interesting. I also tried to model each individual part related to each other so the viewer can easily figure it out that the all parts are together. 
Since this was my first time using Rhino and it's essential having the knowledge of modeling for industrial designers, I tried to use as many as techniques that we were thought so can be able to work with all of them when it's needed. As instances I can mention using techniques such as: ExtrudeCrv, BooleanDifference, CurveBoolean, Offset, Copy, Rotate, Arraypolar and ArrayLinear.
Also about the materials, we were not required to use any materials for this project so I tried to keep the model as simple as I could and I just applied perforated leather to the whole model. 
Below you can see the Ghosted image with the layer painted black, the bird's eye view and a pedestrian view of the model.

Ghosted Image

Bird's Eye View

Pedestrian View

Detailed View




Thursday, March 27, 2014

Andrew Scott: Week 1 Castle

 this is my pedestrian view
This is my bird's eye view

 This is my ghosted image from rhino

My castle was inspired by this page on google