Showing posts with label andrewfscott. Show all posts
Showing posts with label andrewfscott. Show all posts

Monday, May 19, 2014

Peyman Pirzadeh_ Lamp Project



For this project I was inspired by the simple lamp shape itself. Since we're going to put an actual lamp inside I thought it would be cool.

The new technique that I used is Section, the others are pretty much the one that we used to work. I used PictureFram to put a lamp picture in the background so I would get out its shape. I used Revolve to make the whole lamp, then used Section to make its parts and finally PlanarCurves to planer the curves. After taking out the sections I used  CutMyOwnRibs to cut ribs on each section. For the lase cut also I used BetterMassiveUnroll to unroll the sections and make them 2D. Finally used Magenta for outer lines, Blue for inner lines and Red for texts.

For the material I just used wood for both horizontal and vertical sections and also used AreLight 100W for the light inside.



Wednesday, May 7, 2014

Week 6 - Peyman Pirzadeh - Ring Project





For the ring project my inspiration was the military rings. Since SCAD doesn't have a graduation ring I decided to design and model a graduation ring for our school. 

So I started the modeling by making curves. In this part I only used circles for where the finger goes and the top of the ring. Then I had another curvy line and used Crv2view to shape my circle lines to the curvy line. Then I used Surface From Network of Surface to apply a surface on my curves. Then I used Rotate to rotate and copy one side to another so I would have my ring's body. Then
 I had other curves on each hole's side I used Sweep2 to make them a surface. Finally I used loft to create the inside part and to connect holes together. For the top part also I used a curve and a rail and had the command Railrevolve to make the curve a surface. Finally for the text on top I used LUV curves and FlowAlongSrf to apply the curve on my created surface.

For the Materials I used Matt Gold for the body part, Copper for the part under texts and leather for the stand. I also used HDR Office Environment image to get the reflection on my ring surface.

Wednesday, April 30, 2014

Week 5 - Project 5 - Sun Glasses - Peyman Pirzadeh







For the fifth project we had to design a sun glasses.In this project since I'm designing a product that is in relationship with eyes I was thinking about something in a same family. So I inspired by fly's eyes.

The process part was kind of easier that I thought.  I started with putting my sketches in background by using PictureFrame and then  making curves lined up with lines I had from my sketches. Then to curve my lines I used Crv2views and shaped my straight lines like curves. Then extruded them using ExtrudeSrf and ExtrudeCrv. At the end also used Mirror command to symmetrically build the other side. 

For the material, modeled leather is used for the temples, red rough plastic for the temple tips, glass for the glasses and plastic for its actual body.




Monday, April 21, 2014

Peyman Pirzadeh - Week 4 - Detergent Bottle








       So for the assignment we had to model a detergent bottle. I decided to design a bottle for Tide company. The design might not be similar to Tide's bottles, though it's a new concept and it shouldn't. With the new design, since it's a large bottle I tried to design it the way that it's easy to hold the handle when the liquid is being poured, so that little space at the end of the handle helps you to hold the handle easily when pouring the liquid. Also to avoid enduring too much weight when pouring the liquid inside I positioned the neck and collar angular from the top surface.   

            The techniques that I used are pretty much all the same as previous projects. I used one curve on the bottom and one on the top with a cross section and used Sweep2 to make the overall shape of the bottle. Then used Project to apply my curves on to the bottle. Split to split the surface and trim them. Also used Offsetsrf to make a copy of the front shape in a smaller size. And finally Blendsrf to connect offseted parts smoothly. Extendcrv and Oriend  for the cap also. 

For the materials I pretty much used hard shiny plastic for the all parts. Just a different color. Since it's a design for Tide company I should keep the colors as they are appear in all the products. So I chose orange for the body, blue for top, handle surfaces and the cap, and yellow for the front offseted part. 

Saturday, April 12, 2014

Peyman Pirzadeh _ Week 3 _ Mouse






For the third project we had to model a mouse. After researching different models and design I decided to come up with a very simple design instead of making it very imaginative. 
I tried to use the new techniques we recently learned as much as possible to be comfortable working with them. For the main body which is black I had three curves and used Loft to connect them together. As an option, I chose Closed surface then I drew a plane and cut the bottom part and used Creatsolid to make the whole thing one. I used Filletedge to make the edges rounded and smoother. I also used Sweeper2 for the bottom part to cut, Pipe, BooleanDifference and Project. 
For the material there's Black Hard Rough Plastic for the main part, Red hard rough plastic for part around the scroll wheel and Modeled leather plastic for the two scroll wheels.

Friday, April 4, 2014

Peyman Pirzadeh - Week 2 - Flashlight Project

Black Ghosted Image









 For the second project we were supposed to model a Flash light. Since it should be constructed under specific dimensions I couldn't play with design a lot. There's no concept really. I just tried to have it look professional and technical.
 There are many different techniques I used to model it. I used Revolve to rotate the curve shaped I made to build up the main body which is presented black in the above images. I used Project to apply my wanted pattern to the main body surface and then Pipe to make the curve a torus then finally BooleanDifference to cut the shape out of the model's body. 
The materials I used are not many. Black hard rough plastic is applied to the main body, Gray soft touch is used for the torus at the bottom and spheres at the top and Area 100W light for the inside lights.   

Saturday, March 29, 2014

Peyman Pirzadeh-Week 1- Castle Project

This is basically the first assignment of this quarter. In this project we supposed to design and model a castle. I tried to use variety of shapes to make the model more interesting. I also tried to model each individual part related to each other so the viewer can easily figure it out that the all parts are together. 
Since this was my first time using Rhino and it's essential having the knowledge of modeling for industrial designers, I tried to use as many as techniques that we were thought so can be able to work with all of them when it's needed. As instances I can mention using techniques such as: ExtrudeCrv, BooleanDifference, CurveBoolean, Offset, Copy, Rotate, Arraypolar and ArrayLinear.
Also about the materials, we were not required to use any materials for this project so I tried to keep the model as simple as I could and I just applied perforated leather to the whole model. 
Below you can see the Ghosted image with the layer painted black, the bird's eye view and a pedestrian view of the model.

Ghosted Image

Bird's Eye View

Pedestrian View

Detailed View




Thursday, March 27, 2014