Showing posts with label Laser Scan. Show all posts
Showing posts with label Laser Scan. Show all posts

Thursday, November 21, 2013

Kirsten Warkow: Week 10 Scanned Object


Spoka the Panda (object that was scanned)
Close Up of Mesh

Original Mesh of Panda
Ghosted View of Tootie

Keyshot Rendering

Keyshot Rendering

Keyshot Rendering


UPDATE: After a little misunderstanding, I created a separate product apart from the 3D scanned image that Jamie and I uploaded. After working with the mesh, neither of us could figure out how to extract the surface curves from our mesh model, so we created curves based on our right, front, and top views of our mesh and swept the panda.
In my own modeling of the Panda product, I decided to make "Spoka" into "Tootie," the Toot Scoot Panda! Toot Scoot Panda is meant to be a toy car. I used boolean difference and fillet edges to create the wheels and hat.
In Keyshot, I rendered my panda with hard plastic and soft touch material. I gave the Toot Scoot Panda a hat so he could be "off to the races!"


 For the laser scanning project, Jamie Lim and I scanned my squishy panda light named Spoka. I had originally tried to scan a few other objects such as my garmin watch and a foam model of a babushka doll, but neither of those models were fused and cleaned up properly to use as acceptable models. The Panda Light was a large file, but worked and was our best model. Because of his form and size, I thought Spoka would be a perfect object to be scanned. Scanning using the next engine scanner was quite frustrating at first, but we ended up getting a good product after a few tries!
In Scan Studio, 7 pictures were taken of the panda light which I then aligned and fused. Then, when I imported the model into Rapidworks, I "Globally Remeshed" the light to create a smooth, even surface.
I then imported the model into Rhino, which Jamie remodeled the mesh of the panda and rendered the object in Keyshot with soft plastic.

Wednesday, November 20, 2013

Jamie So Whi Lim: Week 10 Laser Scan

For this project, I worked with Kirsten. We tried to scan a few objects like a watch, doll, and a panda light. The most successfully scanned one was the panda, so we decided to work with it. We smoothed out the panda with rapidworks. When we brought it to rhino, there was not much to fix.
Then I remodeled the panda light. I rebuilt a sphere and moved the control points around. When I was rendering in keyshot, I used a blue area light for the inside, and a clear plastic for the outside so that the color of the light would show through the outside part of the panda.
For the rendering of the original rhino with meshes, I used soft rough plastic with red color.



meshes in rhino
close up view (meshes were too close together)
remodeled in rhino
original mesh rendered in keyshot




remodeled rendered in keyshot

original panda light

Monday, November 18, 2013

Avi Spratt Week 9: Laser Scan

Original foam model

Original Mesh
Rebuilt

Rendered


Using a piece of scrap foam, I built a rough whistle form. I chose foam simply because I knew that its surface is not as clean as scupley, and wanted to take full advantage of the laser scanner to show the roughness of the foam. I worked with Nick Tourville and we initially disagreed on material choice. However, stone made much more sense because of the mottled texture of the scan. The process of going through alignment, filling holes, and exporting through different programs was actually fairly simple, but very time consuming. The PC was very slow, if it had a faster processor I'm sure it wouldn't have taken so long. Overall I find that Laser scanning technology is insanely useful, and it was a good skill to learn.