Showing posts with label tubular chair. Show all posts
Showing posts with label tubular chair. Show all posts

Monday, May 26, 2014

Ellen Siu: Week 9_Chair Design

Ghosted Image in Rhino
Rendering 1
 Rendering2
 Rendering3
 Rendering4


My tubular chair design was based on the curves, I want to modeling a simplify, cool shape which would comfortable to sit in and create a chair that is unique, it is better if that is convenient to be stacked.

To create this chair on Rhino, I started out with a curve. I adjust its curvature and use lots of 'Pipe' to transformed the curve that looked more smoothly and awesome. I used also 'Offset' to built up a basic form for the back of the chair, and used 'Boolean Union' to constitute the main shape of my chair.

For the materials, I love to sitting on wooden chair, such as bamboo as it's a great material which can reduce the heat influence of human body to the chair. So I designed three chair style in this project. In the end, the red one is my favorite as it can assist the chair to be more outstanding; A smoothly glossy red and sliver steel.

Thursday, March 13, 2014

Laura Matteo: Week 10 - Tubular Chair




I decided to model one of my many different designs: Camaleon. This chair is from one collection  where I was inspired by different animals. I called this Camaleon because thanks to the shape of the chair the person sitting is able to curl up like the tale of this exotic animal.
While modeling it I had some trouble with the filleting so I extrude everything, join certaing objects and fillet the edges that I found the most important.
I am still having trouble with the lighting in KeyShot. I better start watching some tutorials. Furthermore, I choose Black Walnut Polished, and Cloth - Lime #1.

Tuesday, November 12, 2013

Matthew Grello: Week 8 Tubular Chair

Ghosted view
Layered view

Render1 w/ perspective

render2 w/ ortho

render3 w/ dimensions 

                For my chair, I wanted to do my own take on a basic sitting chair. I wanted it to be cushioned for comfort, and have a nice and shiny frame for aesthetics. Being a furniture minor, I was very much looking forward to this assignment, the design I executed is actually a chair that Ive been interested in creating for some time now.
                The modeling of my chair primarily consisted of piping curves that I derived from either the line tool, or from a poly-surface. I than booleaned and filleted the edges, also using blendsrf on troublesome areas. The cushions are a planercurve that I rebuilt and manipulated the control spots with the scale1 command, I then projected lines over the cushion, intersecting at the depressed areas, then piped and booleaned the curves.
             In keyshot, I used a polished steel for the frame and black leather for the cushions. The beads on the cushions are a grey leather and the buttons are either leather or steel. I choose these materials because I enjoy the contrast of a very industrial material on a natural one. Inspiration for name Warrant

Friday, November 8, 2013

Andres Poch: Week 8 Tubular Chair

To make this chair I wanted to create a chair composed by a single tube. Also I wanted to create a really comfortable chair that would look stylish. For this I created a steel frame that serves as a basis for the rubber tube to go around and create a great visual pattern. Since its rubber the chair can adapt to the person's weight and also adapt to the way thy are seating, creating a more comfortable chair. Another positive aspect of this chair is its ability to have a long usable life. Since the seating part is just tied into the frame it can be replaced when damaged.

In order to create this chair I used the following commands: first I created the framework with circles and extrusions, then I created a lines tangent to the circles to create the trail for the main sitting area, I then modified the 2D line to make it flow properly around the tubes, copied and pasted the line to create the whole seat, and finally, piped the line to create the rubber tube.




Naked Edges View


Layers View


Naked EdgesView Logo

Tuesday, August 13, 2013

Karla Ronaszegi: week 8 tubular chair

This is my Tubular chair. To make it I first mapped it out and extruded the lines. I drew in the metal base and mirrored that and used pipe command. For the outline of the couch I just kept the filleted edges separate. My design although in a box, is based off of streamlined design. 






Vitaliy Pankov: Week 8 Tubular Chair

For this assignment I created several different chair models. In all three of them I tried to capture minimalistic style which is common for a modern interior decor. I used images of kitchen and living room interiors as a background for some of my renderings. I believe that the biggest challenge of this assignment was to keep the design simple, yet fresh and elegant.













 










Monday, August 12, 2013

Aniela Chertavian - Week 8: Tubular Chair


New Logo - Keyshot



New Logo - Keyshot


New Logo - Rhino


 Logo Keyshot Rendered View


Logo Ghosted Rhino View


Keyshot Rendered View


Keyshot Rendered View


Keyshot Rendered View


Keyshot Rendered View


Keyshot Rendered View


Keyshot Rendered View


Keyshot Rendered View


Keyshot Rendered View


Rhino Ghosted View


Rhino Ghosted View


Rhino Ghosted View

(Pretty sure I have to make another logo for this...)
Gel is designed with the same concept of the IKEA POÄNG chairs. When sat in, the weight of the person automatically reclines the chair so it remains suspended. It is attached to the base in the front to comfortably move to provide peaceful relaxation. The colored parts of the chair are made of soft-cell gel with a strong, protective outer coating. The base is plastic but weighted to prevent flipping.

Had issues with patching some holes. Should not be hard but the patches were causing trouble.