When designing this lamp I wanted to keep it simple and modern. I started with a truncated pyramid that is upside down and then cut out the middle with a cylinder. I wanted to use a lesser amount of horizontal surfaces to keep it from looking cluttered. The material is just a natural wood so it will be durable and rugged in contrast to the design. For the base where the light bulb would screw in, as well as the cord, I used a pop of color to make it more interesting. Usually the cord isn't an important part of the design so I made it more interesting. To create the waffle structure I used the contour and section commands to find the horizontal and vertical surfaces. Then I used the curve from objects, intersection command to find where to place the pipes. I then used the pipes to split the surfaces to create the notches.
Monday, November 4, 2013
Justin Montan: week 7 Light
Intended to sit on a shelf, the Lucid Curtain is simple in design and easy to assemble. For the name, I was inspired by The Iron Curtain (Berlin Wall). Although the light was not brought about by a world war, It was built in Rhino using spectacular commands such as polyline, pointcurve, revolve, extrude surface and a few others. The color I chose for the wood surface was black to show the stark difference between a light and a dark. As for the lighting, I thought my boards deserved a softer gray tone while the detail and frontal view needed a darker more dramatic feel.
Jamie So Whi Lim: Week 7 Lamp
I wanted to create a lamp that would be used as a night light. This lamp would be placed close to the bed most likely. So I went for a stable and simple design that would look relaxing. For the commands, I first made a curve and revolved it in a full circle. I then used contours and section command. I used a lot of pipe, copy, move, and extrudesrf command throughout the project. For the materials, I used dark glossy wood. I didn't want a light and bright color because it's supposed to be placed in the bedroom. I thought that dark brown would look relaxing and comfortable just like the mood of a bedroom.
Sunday, November 3, 2013
Eris Muller: Week 7 Ciya Lamp
The lamp that I created shows an elegance in the tower feature of how the points rise up to the top and the wide base drawing your eye up. After developing many different designs I decided it would be best to go with the simpler one.
The materials I choose were dark wood because it thought it was successful in making the lamp seem professional. The light bulb base is made of aluminum to reflect the light and further making the light more illuminated. There are tiny fillets on all of the edges to enhance the 3D feature.
I used the mirror tool the most to mirror the pipes and the planes. As most students did, I used contour and sections to make the planar curves. Lastly I used the tool cap to make the planes into 3D objects.
Eris Muller: Week 7 Ciya Lamp
Julian Dinsing Week 7: Lamp
As I was looking for inspiration I first went through a few images of cars and tried to find lines and shapes that I might like once I would revolve them. After trying a few times my final idea came to me. This is also the reason why this lamp is called the dragonfly lamp. I took the side profile of a dragonfly wing and shortened it to five inches so that the lamp would have the desired 10 inch diameter. I revolved the curve and that is where I got the shape from.
The lamp is supposed to be used as a little night light. This is the reason for the dense sectioning. With a total of 28 sections the bulb will barely be seen and the light given of wont be very bright. This was important for me as I wanted my design to appear clean and almost like a real lamp shade. I am hoping that the shapes which will be seen once the light is turned out look amazing and hope to use this lamp in my room which is why I will go with wood.
Isaac Toonkel: Week 7 Lamp
Ghosted
Waffle
Lights Off
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| Lights On |
Light Off
Light On
For my lamp design I wanted to create a circular lamp hence the name "Glowbe." The lamp is not huge and is designed to sit on a small table next to a chair. The lamp features three legs to support its self because I did not want the lamp to look very clunky. To create this lamp I started off with a basic form that I created by revolving a closed planar curve. I used the contour and section command to create the individual pieces that fit together. To create the notches I used the pipe tool to form a shape that I used to split the contours and sections. Then I used the MassiveUnroll script to lay out all the pieces on a flat board to be lazer cut. For my choice of materials I wanted to stay true to what the actual lamp will be. I used light oak for the body and glass for the bulb. The lighting is a combination of a customized hdr background as well as using the area diffuse light to cast the light onto the ground.
Light On
For my lamp design I wanted to create a circular lamp hence the name "Glowbe." The lamp is not huge and is designed to sit on a small table next to a chair. The lamp features three legs to support its self because I did not want the lamp to look very clunky. To create this lamp I started off with a basic form that I created by revolving a closed planar curve. I used the contour and section command to create the individual pieces that fit together. To create the notches I used the pipe tool to form a shape that I used to split the contours and sections. Then I used the MassiveUnroll script to lay out all the pieces on a flat board to be lazer cut. For my choice of materials I wanted to stay true to what the actual lamp will be. I used light oak for the body and glass for the bulb. The lighting is a combination of a customized hdr background as well as using the area diffuse light to cast the light onto the ground.
Saturday, November 2, 2013
Isabella Pineda: Week 7 Lamp
I wanted to create a tall, elegant design for this lamp project. I decided to make it as big as the wood sheet could hold it. I also wanted to make a different design which had an opening on one of the sides. I was inspired by the palm trees, and the opening has a movement which echoes the waves of the beach. I positioned the light in the middle so the hole would be enhanced.
I created my solid with a tube and trimmed the opening and the top so it wouldn't be flat. I used the contour and section command to make the curves to create the surfaces that defined my shape. I used the extrude command to make them thick for the rendering. I created the pipes and used the block command so that I can go back and edit the thickness depending on the material I chose or change.
For the renderings I chose a polished light oak for the lamp because I want to put it at my home and a light color of wood would look better. I also wanted to use wood because of the warmth it communicates.
Rhino View:

Solid Derived From:
Rendered Views:
Lily Karatzas: Week 7 Lamp Project
Friday, November 1, 2013
Avi Spratt Week 7: Parabellum Wooden Lamp
When I'm home, I go target shooting fairly often. I've always thought that a rifle cartridge would be a really cool shape for a lamp fixture. I started first by making the three dimensional model using tube extrusions and a truncated cone. I then used the contour command to create the waffle construction. I then extruded the curves to .25 because my material is 1/4" ply. For modelling materials I used a heavy grain, unfinished wood, and a point light defuse bulb.
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| Lit, with perspective drawing |
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| Off, with cut sheet |
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| Lights on |
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| Lights off |
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