Monday, September 30, 2013

Oliver Filley: Week 2 Duck

 Ghosted

Keyshot Render 1

 Keyshot Render 2

 Keyshot Render section with water

Keyshot render in environment

For the transformation of the duck I chose to connect the duck with its habitat in the water. Rather than creating just a toy rubber duck I decided to have the duck house water and act as a tea kettle. To create the duck I used boolean difference to hallow out the middle of the kettle and the spout. I also used a lot of rebuilding of the forms to add points to drag and modify the objects to make all the parts of the kettle. In Keyshot I used a metal for the for the body and the spout of the as it would be in contact with boiling water. I made the stopper ball and handle rubber coated so that it can be handled even after being in contact with heat.
Background image

OliverFilley Fall2013 elds205 Duck

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