Showing posts with label industrial designer. Show all posts
Showing posts with label industrial designer. Show all posts

Tuesday, February 19, 2013

Rodrigo Miguel - Ring Design

Ring design - Rhino rendering

Ring design - Key shot rendering with orthographic views

Ring design - Key shot rendering with isometric view

Ring design - Key shot rendering

3D printed "Flora" ring

3D printed "Flora" ring

For this assignment I designed a ring inspired in the "stacking" ring sets. I rendered the texture by adding a new wood texture to my key shot material library as I wanted a really specific texture for my design. When adjusting the wood texture I added a back-plate texture of the same wood grain but with a high contrast, to make the wood look more realistic.

Daniela Vollmer: Assignment 6 - Ring model


This is the Rhino ghosted version of my model. Due to the simplicity of the designs I decided to create two different rings in a similar style, and here is what I came up with.




This is the first view of the final Keyshot render with orthographic views. I decided to use industrial materials on my models (steel and tire) and tried to make them work together in a good design. I think they came together pretty well with the turquoise (quite a strange combination that I decided to use to challenge myself, but I am happy with the results). The name is inspired on the Greek prophetic sea god Glaucus, who is said to have rescued sailors and fishermen from storms, given he used to be one himself.

 Second view of final Keyshot rendering with isometric views.
3D Printed ring model

3D Printed ring model

3D Printed ring model

Tuesday, February 12, 2013

Rodrigo Miguel - Madeiro Sunglasses

Key shot rendering and perspective preliminary sketches


Key shot rendering and orthographic views used for design process


Rhino Ghosted view

"Madeiro" sunglasses (Multiple key shot closeup views)

For this assignment I wanted to make an avant-garde geometric design of sunglasses, with a retro quality about them.