Showing posts with label Andrea Carriquiry. Show all posts
Showing posts with label Andrea Carriquiry. Show all posts

Tuesday, November 19, 2013

Andrea Carriquiry: Week 9 3D Scan








For the 3D scan project my team and I scanned a foam model of a lock. After completing the scanning process. I imported it into rhino and modelled it by replicating the shapes. Using curves and extruding them or using actual shapes.
For the materials I decided to use for the Keyshot rendering were colored anodized metal to make the lock stand out, as well as make it more appealing to look at and easier to find. I decided to make a key just to go with it and make it the same color so people could have different locks and keys and this way they can easily find which key belongs to each lock.
I think the scanning technology is that is available for us to use is incredible and that also could be extremely useful as in the following years here at SCAD, we will be able to make prototypes out of foam and then scan them and import them into rhino and be able to fix them, and create a cleaner prototype by 3D printing it.


Monday, November 18, 2013

Andrea Carriquiry: Week 10 Shoe





For the design of this shoe i wanted to make something i would love to buy for myself i wanted to create a very elegant and classy shoe that could be dressed up or dressed down. I was inspired mainly by three things. The first one, was myself and the way i love bows because they make everything elegant and girly. The second was the obvious red sole which was inspired by Christian Louboutin’s shoes which also have a red sole, and the third one was Blair Waldorf, one of the main characters in the tv show Gossip Girl and how her style is very classy and elegant, i also decided to use her last name as the name for this design because of its sophistication.

To create the model in rhino y created the curves using control points and rebuilding them, as well as using the sweep2 command to make the leather parts and fixed the trouble spots using BlendSrf. For the details i used pipes. For the bow i used two triangles and a square which i filleted  to look more rounded. For the logo on the back i projected and extruded the rectangle on the back of the shoe and used Boolean Difference for the letters.

The materials i chose were a light nude leather for the shoe, a gold metal for the pipes, the bow and the logo, so these would stand out but also they would look really good with the nude leather. I decided to go with a red material on the sole and insole to make the shoe more fun and to give it a pop of color.

Monday, November 11, 2013

Andrea Carriquiry: Week 8 Chair





For this design i wanted to make something very clean, simple and elegant. Very minimalistic but taking into consideration, style, comfort as well as the aesthetics. I wanted to economize the use of lines, in this case pipes, in order to make a very clean and classy design. I decided to add extra pipes to the back and under the cushion in order to make it more stable and sturdy. I wanted to do a bench instead of a chair so people could sit or lay down on it that's why i named it "The Lazy Way".

For the logo i used the tutorial from blackboard, and decided to use my initials. I made it a bright blue anodized metal, so it would stand out. 

I used curves to draw out the contours of the chair and then made them into pipes. Then i did the same with the support on the back and below the cushions. I boolean all the unions between these pipes to make clean and smooth unions. For the cushions i used a rectangle, which i altered through the control points to make it rounder, and also filleted the corners. Later i extruded the surface to create the cushion.

For materials i decided to go with stainless steel for the pipes, as it is a sturdy metal that will never rust, as well as a black leather for the cushions to give it a very classy and elegant look, so it could be easily placed in any living area, because of the neutral colors.

Monday, November 4, 2013

Andrea Carriquiry Week 7: Lamp











For this design i was inspired by a star, but no the regular stared shape, i was inspired by the actual stars, the fireballs emitting light from space. When i started with this project my mind was set on two things, either do something completely organic, or something entirely geometric. I decided to go with the second one to give it a more elegant and modern feel to it. 

To model my lamp i begun with 2 cubes which i overlapped and rotated to create the shape of the star, then i boolean them together to get the final shape. I decided to put a square hole in the middle of the lamp to get easy access to the lightbulb which will be held by a 1” hole. I decided to go with simple pieces, since my idea was to sell this lamp in separate pieces, to occupy less space in stores, storage and have people connect the pieces, like a puzzle. To create the notches i used the waffle tutorial and then the piping one. 


For materials i decided to try and replicate the wood i had actually bought for the laser cutting, Luan. I went with a Wall nut wood to which i scaled the pattern to look more like the wood i had purchased. For the final product i am going to leave the lamp unpainted, i might give it a coat of varnish or something similar to give the Luan some shine, as well as a more polished and finished touch.

Monday, October 28, 2013

Andrea Carriquiry: Week 6 Ring

Edge Analysis

Edge Analysis

Material Organization


Diamond (large)

Rendered Views











For this design i went with something i would like to wear. I love rings, i especially like stackable rings. Also i am a fan of very delicate jewelry. I decided to go with a simple design that could be customizable. The main concept of this is a letter with embedded crystals or diamonds, and the customizable part is that the customer can decided on the material, gold, rose gold, silver or platinum, as well as the letter and the embedded stones. These rings as they are very thin and delicate, they can be stackable, for example i made my own initials to show a way of wearing it. Or also someone could buy the initial of their loved one and wear it along with theirs. 

When doing this ring i mainly used the fillet edges tool to make everything smooth. The challenge in this design was making the diamond. I looked at a couple of tutorials online about making precious stones, but these were not really helpful or they were simply too confusing. I decided to make the diamond using polylines and sweep2. I overlapped two squares and rotated them to create the basic shape of the top of the diamond, after this i traced the main shape using a polyline. I placed a control point in the center of this shape and i moved it slightly up to create the shape of the front face. I used sweep2 to create each of the surfaces. then to create the edge of the diamond, i used the outside edges of theo ctagon i had created to make triangles all around the shape and used sweep2 to make them into surfaces, then i finished the edge by using sweep2 to fill in the adjacent triangles. For the bottom part of the diamond i placed a control point and i made polylines joining the corners of the top part with this point to create the bottom shape of the triangle. 

As stated before, the material is customizable, it could be either 18K Gold, Silver or Rose Gold. This way making it a very elegant and classy piece which could be dressed up or down, as well as a great gift for someone special. The material of the crystals, in keyshot, is diamond, but as this is a customizable ring, the customer could decide on using other stones like cubic zirconia or diamonds, so it can be accessible for a wider audience.





Monday, October 21, 2013

Andrea Carriquiry - Week 5: Sunglasses








I always gravitate into buying the geeky style, big sunglasses. That is what inspired me to design these. I wanted to create something that i would wear. They are simple regular sunglasses, but the interesting idea about them is that they come with different color lenses, so you can take them out and change them. For the lenses i decided to go with the polarized look which has become popular within the past year and which i think is really cool. I used a lot of extruded curves as well as the PictureFrame command. I decided to combine shiny and matte plastic to create contrast as well as elegance, as well as durability and an accessible prince. 


Monday, October 7, 2013

Andrea Carriquiry - Week 3: Toy Hammer

Rendered Product



Ghosed Edge Analysis



For this assignment i decided to go back to my childhood, and i remembered how i loved building things when i was a kid. Sadly i was not a very strong kid, so using my dad's hammer was not possible for me. So i decided to make a hammer that a child could use that could be strong enough to hammer things, without giving them the chance to hurt themselves. I loved using the twist command to make the handle, i think that gives it a nice grip and also a more childish effect. For the materials i decided to use hard matte plastic so it would be strong enough not to break, but it wouldn't be strong enough to harm the kid. I wanted to use bright colors because it is meant for a kid and also the matte plastic so it would be more durable, and not very heavy.



Andrea Carriquiry - Week 3: Mouse

Rendered Product



Ghosted Edge Analysis


For this week's project i was inspired by the mouse i use which is Apple's Magic Mouse, in the sens of its very clean and minimalistic design. In my design i wanted to use a very similar curved surface making it more comfortable for the user, as well as more ergonomic, thus the shape i decided to make it. Since i like gaming, i decided to add two extra buttons on the sides, which are very helpful when playing video games. Also the scroll bar, which is the dent on the top is similar to a track pad, so instead of having a scroll wheel you just pass your finger over it and it recognizes the movement. The two black shapes on the bottom are to make the usage and the movement of the mouse on the mouse pad easier. I used a lot of curves and extrusions for this model, as well as the bending command to make it more ergonomic. I decided to make it plastic, so this way it would be cheaper, as well as lighter and thus transportable, this is also why i made it very skinny, so it would be easier to carry it around, this mouse is wireless and connects to computers through Bluetooth.

Monday, September 30, 2013

Andrea Carriquiry - Week 2: Duck

Edge Analysis



 Ghosted Images



 Rendered Images (Keyshot)



Inspiration (From movie The Nightmare Before Christmas)


For this design i was inspired by two things. First, i am deadly afraid of birds, and second i was thinking about ducks and i remembered this really evil looking duck from the movie The Nightmare Before Christmas (see image above). I used organic shapes and solids to model this. I chose to use reflecting wood for the cart to make it cleaner, and i used matte paint for the body of the duck to create contrast.

Andrea Carriquiry - Week 2: Flashlight


 Rendered Images (Keyshot)



Ghosted Images 



Edge Analysis






For this flashlight design i was inspired by the movie Star Wars and the handle of the lightsabers. as i thought it would be an interesting idea to add to the flashlight and make, or get a colored light tube, as an accessory to make this product fun. For modelling i made a profile and just revolved it 360 degrees to make it symmetrical and clean. I chose to use metallic paint to make it look very futuristic, thus creating a more modern version of the lightsabers in the movie.

As to the final product, i decided to slightly change my design, and also to make it into an extension for the flashlight itself, thus making it look more like a lightsaber.