To create the model in rhino y created the curves using control points and rebuilding them, as well as using the sweep2 command to make the leather parts and fixed the trouble spots using BlendSrf. For the details i used pipes. For the bow i used two triangles and a square which i filleted to look more rounded. For the logo on the back i projected and extruded the rectangle on the back of the shoe and used Boolean Difference for the letters.
The materials i chose were a light nude leather for the shoe, a gold metal for the pipes, the bow and the logo, so these would stand out but also they would look really good with the nude leather. I decided to go with a red material on the sole and insole to make the shoe more fun and to give it a pop of color.
Naked. Edges info
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