Andrea, Nice job modeling your flashlight. Add a ghosted image that is painted black and zoom in much closer so that your modeling can be properly evaluated. It's ok to include your keyshot ghosted model in your blog posting to show material assignments. In your keyshot rendering zoom in tighter so that we can clearly see your model, yours is very tiny in relationship to the picture plane. Remember, we are selling products. Avoid the large scaled environmental maps as you have used in the above rendering. Use the environmental map for lighting but set your object against a neutral colored background. We don't want anything to compete with the wonderful material choices you have made. Don't forget, it's two keyshot views, one with an emissive light source. good work so far.
Andrea,
ReplyDeleteNice job modeling your flashlight.
Add a ghosted image that is painted black and zoom in much closer so that your modeling can be properly evaluated. It's ok to include your keyshot ghosted model in your blog posting to show material assignments. In your keyshot rendering zoom in tighter so that we can clearly see your model, yours is very tiny in relationship to the picture plane. Remember, we are selling products. Avoid the large scaled environmental maps as you have used in the above rendering. Use the environmental map for lighting but set your object against a neutral colored background. We don't want anything to compete with the wonderful material choices you have made. Don't forget, it's two keyshot views, one with an emissive light source. good work so far.