Friday, November 22, 2013
Eris Muller: Week 8 Sipra Chair Take 2
After my first design of the chair was unsuccessful in demonstrating the piping feature I changed the design so it would meet the requirements while still keeping the idea of the first design relevant. The main body of the chair consists of mostly of pipes following the contour of the side. The sides are made up of extrusions of a line drawn shape. There are small torus boolean differences at the ends of the legs. I incorporated the name of the chair into the sides.
I used metal for the pipes and clear blue rough plastic, then for the next shot with the blue and red i combined the first materials with a deep red color.
The techniques that were implemented in my design were mostly planar curves, piping of course, filleting, boolean union and copying the pipes. I copied the shape of the first chair into this design.
Thursday, November 21, 2013
Daniela Moran & Ceci Michelena- Week 10: 3D Scan
These scans are just a selection of the many we attempted to complete. Some of the problems we ran into were: patchy surfaces, jumbled and irregular surfaces, entire sections missing, and so on. An approach we could take to fixing this in the future would be to make sure to place the dots more strategically to aid in accurate alignment.
HAPPY WINTER BREAK!
.... Giant reeses or small girl?
Jay Jones: Week 10 Scan Model
After scanning the model in the LaserScanner, Issac and I aligned the model. We scanned the model about 6 times, but forgot to put it in RapidWorks so we tried to go back into the RapidWorks with the files we saved them as which were stl, obj, and one other I can't remember, and RapidWorks couldn't identify the file, so I just sectioned the meshes we did have, and split them with the horizontal and vertical sections to just get one base curve that I reformed and revolved. The end result was a Pink Salt Shaker. The pink salt shaker was inspired by the shaker I have at home, which contains Pink Salt.
Ceci Michelena Week 10 Shoe Model
To create the design of this shoe, I found inspiration from a slip on loafer. these shoes are very comfortable with fabrics that sit naturally and I thought it would be good to learn to make an object look realistic with adjusting control points.
The tools I used most were loft and offset curve. To add detail I piped the outside of the offset surfaces. I also added a raindrop shape detail to add an asymmetric touch.
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