My shoe design is inspired from Vans' Canvas Authentic shoe (http://shop.vans.com/catalog/Vans/en_US/style/41$.html). I wanted to create a design that was a little more elegant and formal than the Canvas Authentic, but that could still be worm with casual clothes without looking too fancy.
For modeling, I first created a surface out of a curve network for the shoe last, I also used curve 2 view for those curves. I used surface splitting, projections, piping, surface blending, array curve on surface and several boolean commands.
The main materials of the shoe are leather and rubber. I added some noise (fractal) texture to the leather in order to make it more realistic.
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