Tuesday, November 5, 2013

Matthew Grello: Week 7 Lamp

ghosted w/ ortho view
render wood 2
   

render acrylic, w/ ortho
render acrylic 2, w/ cutsheet 
render wood 1
lamp-off

lamp-on
               The lamp that inspires champs, the champ-lamp, designed to be simple and cost-effective, the champ-lamp does it all. When I modeled the champion of lamps, I started with the curve tool in the "front" window, I then drew my curve and used the revolve command. I than used the "section" and "contour" commands the create the curves that would become my surfaces. I deleted the curves I did not want for my design, then I highlighted the curves and did the "Planer curves" command to get my surfaces. I used the command "intersect" to highlight the intersections to pipe my curves. I then piped the intersection curve, moved the end to the midpoint, than repeated so that i had two piped bisecting the curve. I then repeated this  process on all the curves. Then using the pipes I split the surfaces to get my notches, then ran the massive unroll to create my cutboard.
             In keyshot I wanted my lamp to live up to the name, so i used that sexy plexi glass, alternatively, I could use a black walnut, equally sexy and available. For the light bulb I used glass for the bulb, and used area light for the filament, I then tweaked the settings until I got the desired glow, much like my idle, Bruce Leroy.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.