Monday, November 4, 2013

Oliver Filley: Week 7 Lamp

Ghosted

Lights On


Lights Off


Jet Engine




light on




light on
light on


Light off

Light off

For my lamp I was inspired by the design and shape of jet engines. I set out to create a lamp that would somewhat resemble the structure of these machines. I found many pictures to help guide me like the one above.

 I started by using the picture frame command in rhino to import the picture of the jet engine above. From there I traced half the image and made adjustments to the shape to make it suited for a lamp design. I then revolved and offset the image to get my base shape. After that I created horizontal and vertical sections which I then ran the intersection curves command on. After finding all the intersections I made pipes and block commands and snapped all the pipes to the intersection lines. After all the pipes were set I split the pipes and the surfaces creating the laser cut images of the lamp with the help of the massive unroll script. From there I extruded the models to the proper thickness for the 3d model.

In keyshot I chose a clear plastic with a brownish bronze tint to resemble the material I will build my lamp out of (bronze acrylic). I used render passes along with custom keyshot environments to create the lighting and effects for the product. For the custom environments I used the three overhead lights option then used the HDR settings to modify the brightness and contrast along with the angle and tilt of the lights.



OliverFilley Fall2013 elds205 lamp

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