Ghosted
Layers for keyshot
Keyshot render 1
Keyshot render 2
For the hammer I was inspired by the idea of transforming the hammer from a heavy looking industrial tool into a light and playful kids toy. To create the hammer I used Loft for the head along with boolean 2 object, rebuild and boolean difference. Once the hammer was created I used chamfer and fillet to round off all the edges. Some edges I chose to round off more than others to still keep a basic feel of a real hammer. In Keyshot I added lots of different clear plastic colors to give the hammer a interesting look when light hit it. The clear plastics refract the light as it comes in and gives the hammer a playful feel. I also added a rubber grip on the back so that the hammer does not slip out of a child's hand as easily.
OliverFilley Fall2013 elds205 Hammer
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.