Thursday, October 31, 2013

Benjamin Osborn - Week 6 - Ring







  Being a huge Lord of the Rings buff, I wanted to create something from Middle Earth.  One of my favorite props from the movie is Nenya, the ring wore by Kate Blanchett as Galadriel http://www.theargonath.cc/pictures/rings/rings10.jpg .  I wanted to make a ring that was obviously inspired by the movie prop, yet a little toned down and less flashy.  In Rhino I used the extrude planar curve, bend, array, and filler to make the flower. For the band I used a UV surface, offset, and fillets.   While rendering in rhino, I wanted it to look elegant, not as over the top as the movie prop. I used black chrome, and platinum for the metals, and diamonds for the gems.

Tuesday, October 29, 2013

Matthew Grello: Week 6 Ring Model

Ghosted

Layer-ring

Ringdered  

Ringdered 2

Ringdered 3
ring 1

ring 2
Inspiration for the my "Safe-Ascend" ring comes from my personal love for rock climbing. The ring itself is based of the belay and repelling device called an "ATC", this device allows people to both ascend and descend a rock face safely.
  For the modeling of my ring I primarily used the extrusion command set to solid, and then through projection curves and boolean tools, I shaped both the top and bottom halves of my model. I chose to incorporate the same logo from my previous climbing related model, the hammer, to break up the surface of the top piece.
   In Keyshot, I chose to make the ring entirely out of aluminum in order to conserve weight while maintaining strength, the exception being the logo, which is again a hard plastic.

Daniela Morán- Week 6: Ring Model


 Ghosted View with Naked Edges


 Ghosted Image with Layers


 KeyShot Rendering with Orthographic Views


 KeyShot Rendering with Isometric View


For my ring I wanted to create a simple and clean but visually interesting design. I was inspired mostly by Swatch and their Bijoux line. When modeling the ring in Rhino I first created the shape with the polygon tool and used offset curve to create the inner pentagon. After having the main shape for the pattern, I arranged  the pentagons copying, pasting, and rotating them. After this was done I continued to extrude the surface and bend it to half a ring. When I finally got the bend right, I proceeded to mirror and rotate the other half. For my KeyShot rendering I used Polished Silver and Copper as my materials. The ring's name is "Five" because it is composed of pentagons, which have five sides and corners.


Inspirations:



UPDATE: Rendered in Passes



3D Printed Model:

1st Try
 2nd Try

3rd and Last Try

Aurianna Salem: ring




I designed my ring with contrasting shapes such as spiked cones, spheres and cubes. I used the variety of shapes to create a elegant- punk like design. I wanted to create something I would enjoy wearing but that also was a statement piece. I used a platinum (except for last image that I made the to crest gold) and changed the color and textures in keyshot.

 I redesigned my ring without any naked edges that still made a statement with its colors and tear shapes but that would cater to a more potential customers. It is sleek and elegant but has little details of flair such as the spheres, tear shapes and pop of blue color. I suck with natural tones except for the blue which even so I toned down and muted. I used brushed copper and metal for the rest to keep the cost adorable. 






Richard Hunter - Week 6: Necklace




My design was inspired by Jean-Michel Basquiat. The text SAMO represents a graffiti tag used by Jean-Michel and Al Diaz from 1977-1980. This tag comes from the phrase "Same old shit" and could be shortened to "same old." 
I used the PictureFrame command in Rhino to develop the curves for the crown and SAMO text. I also used the BooleanDifference and FiletEdge Command. The materials I used for my design was Anodized Metal and 18k Gold. I also used different Basquiat paintings to paint the metal on the base of the necklace.

Will Allen: Ring Week 6

Naked Edge

I designed my ring for the purposes of being similar to the necklace that a member of The Beastie Boys wear. I chose to render the ring in gold and the sections that are black, are also gold. I also used a polished platinum for the band running in the inside of the ring. I used picture frame, pipe, and tube commands in order to design my ring.  I have also added a link to a picture of the necklace that I modeled around here, Beastie Boys Necklace.


Christian McKenzie - Week 6: Ring Model



Many of my friends back home in Detroit are into a Funk Style dance called popping. They really like things that represent or allude to the dance style. As this is a style that get's little publicity compared to other hip hop related arts it is rare that something is made specifically to their preference in dance without with out the inclusion of another style, such as b-boying.
I wanted to make a product for my friends, the people who inspire me and I love to watch and draw.
I chose a simple chrome material for my ring. I feel that additional materials might take away from the over all design. I also wanted a more sophisticated and designed appearance as this appeals to the group I am orienting it.



I built a basic shell of the shape I wanted using network surface. I looked up the for a size 7.5 ring and drew a curve to represent the interior of the ring. I then drew 3 curves 2 mm from the interior as reference using the quad snap. I used these reference curves and the end snap a points for arcs. i drew two straight curves from the end of each of my lateral arc curves. I used the tangent curve to make the tapered shape I wanted for the shell and outline and did a curve from 2 views. I drew interior curves through theses three curves connecting them and used the network surface to make the surface. i used rail sweep to make the lateral surfaces. I then used fillet on the edges. To hollow the ring I made a copy and scaled it 3d. I used the control points to warp the base of the ring and did a Boolean difference. I duplicated the hard edges and piped trimmed and used 2 rail sweep to remove the hard edge. 
I used the text tool and and arranged them so they intersected, I took only the negative shapes using  boolean curve. I extruded the negative shapes of the text curves and used pipe, trim, and blend surface, or sweep 2 to round where the objects would be Booleaned out of the ring. It was time consuming, with alot of trial and error, to make sure all of the corners that would be made from the Boolean difference were filleted.
I then piped and trimmed the edges of the text that the Boolean had left in the the ring. I used sweep 2 rails to remove the edges around the text.