Monday, October 14, 2013

Isabella Pineda: Week 4 USB

For the USB I wanted to create a simple design with soft curves that would be easy to use and beautiful at the same time. For creating it I used the extrude curve and extrude surface a lot, I also used the project tool and the trim and split tools. I also used fillet edges a lot to get the soft curves all over. When rendering in keyshot I decided I wanted to go with a very soft look, so I chose the light blue soft touch material and the light grey perforated leather on the inside so it would be comfortable to grasp. I decided to use three different metals for the front part, aluminium, copper and gold. I also chose a very soft lighting so that it would reflect on all the curves and give the feeling of overall softness to the USB.

View with layers of materials

Naked edges


Rendered Views







1 comment:

  1. Nice work. Your graphic style in wonderful. The lighting and material assignments on this model are great.

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