My mouse was inspired by the form of the human hand. I tried really embrace how the hand naturally rests when put on a flat surface, and how the hand naturally holds an object like a stone. Even more that that, I designed a mouse that I could see myself as a consumer using.
To create this mouse in Rhino, I used commands such as: loft, cap planar holes, fillet, extrude, boolean difference, trim, and rotate.
The materials I decided to use were cloudy plastic for the buttons and the scroller, and hard and shiny plastic for the mouse itself. I wanted it to feel as professional and advanced as it could as well as being relaxed and playful. Anybody could purchase this mouse; from the business man to the school teacher, to the child, etc.
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