Tuesday, April 8, 2014

Xiaoyang Chen Week2 Flashlight



For the design of my flashlight sleeve, I wanted it to be both addition and subtraction. Also, I wanted the surface to be both rounded and flat. At the same time, I wanted it to be ergonomics; so I tried to avoid the 90 degree angles.

For the addition and subtraction I used the BooleanUnion and BooleanDifference. For the rounded edges I used fillet commend. Also, I used arrayPolar to arrange the elements. The other commend I used were revolved, UseExtrusions and MatchSrf.


For the materials, I used Grey Leather for the grids. For the body of the flashlight sleeve, I used the Mold-Tech-10800. For the light bulb I used light linear soft and IES Spot Light 15 degrees. And for the bottom of the flashlight sleeve, I used marble. The reason I used these materials is because they can create the contrast between color and texture for the metal and leather.

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