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My detergent bottle was purposed to be held by the entire hand reaching through the bottle instead of clumsily holding it by the side. I wanted to create a bottle that could hold as much detergent, of not more, than any other detergent bottle but would allow for maximum stability as well. I created offset surfaces in both the bottom and the side where there would be a logo. I actually used offset surface to make the bottle have thickness instead of just being a surface. It is thin but can easily hold liquid. I also wanted to make the cap as ergonomic as I could so I made the curves of the bottle cap blend with those of the bottle itself.
To make my detergent bottle, I used many different techniques and actions. To create the original form of the bottle, I used curve and sweep2. To create the details I used the split, trim, blend, sweep2 and filletEdge. As for the offset surfaces, I used split, offsetsrf, and blendsrf. I also employed the join edges command quite a bit. To create my bottle cap and thread, I used cylindar, helix, orient perpendicular to curve, sweep1, scale1D and 2D, fillet edge, and trim.
I used all plastics for my detergent bottle. For the main body, I used a bright red plastic that would act as the eye catching aspect of the design. For the hand sleeve, the label area (offset surface), and the cap, I used a clear, shiny, dark gray plastic. Finally, I used a light gray for the curved edges and the threaded top.
I used all plastics for my detergent bottle. For the main body, I used a bright red plastic that would act as the eye catching aspect of the design. For the hand sleeve, the label area (offset surface), and the cap, I used a clear, shiny, dark gray plastic. Finally, I used a light gray for the curved edges and the threaded top.
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