Monday, April 14, 2014

Savannah Sears: Week 3 Mouse

 Rendered

Ghosted

For my mouse design I decided to do something ergonomic. The curves of the tutorial mouse reminded me of a mouse I had and really liked so I kept with those similar curves. I also did not want to overload the design with too many details to take away from the sleek shape.

While designing my mouse I used commands like cut plane and create solid to create the general shape. I decided to fillet the edges of the body instead of sweep2-ing the major ones to keep the design sharper than the example. I also used the pipe commands for all the details; in one detail I boolean differenced it and in the other I left it as a solid pipe. I used the array polar and boolean difference commands to create the scroller, as well as fillet edges.

For materials I chose plastics and rubber. I chose a modeled leather plastic for the body of the mouse because the mouse I had similar to this had a smooth but slightly textured plastic material for it's body and I really liked that. I chose a hard shiny plastic in a light grey-blue color for the scoller to contrast the body of the mouse both visually and texturally. Finally, I chose rubber in a blue-grey color for the pipe detail to act as a grip as well as compliment the color of the scroller.

1 comment:

  1. Savannah, there is a distinct lack of fillets on the bottom edges of your mouse.

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