Tuesday, April 8, 2014

Savannah Sears Week 2: Flashlight

 Ghosted
 Rendered



In my flashlight design, I wanted to create something simple and clean. I did not want to go overboard with details or make it too complex to the point where you would not be sure it was a flashlight. I wanted to design something basic that would appeal to the average consumer.

In designing my flashlight, I mostly kept the original curve and then cut into it and moved control points to shape it. I used a lot of array polar for the details as well as project. I also used boolean difference for the cutouts and fillet and chamfer for the edges.

When I rendered my flashlight, I used plastic and paint. The body is a shiny cloudy plastic and the details are a metallic blue paint. I chose these because I feel that they would appeal to a wide range of people and they kept with the theme of simplicity I was aiming for. I also used light for the LEDs.

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