Thursday, February 6, 2014

Ryan Gillam: Week 4 USB



This model explores the fundamentals of typical USB design.  I followed the tutorial and did my best to execute each step with minimal deviation.

I was able to get a good grasp on different ways to utilize the offset tool.  I also worked more with curves, sweeps, and boolean difference.  Unfortunately I was unable to get certain edges to fillet.

I used softer materials on this model to mimic the rubber coating found on most USBs.  I duller aluminum was used as the metal so as to not distract from the rest of the object. 

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