Wednesday, May 29, 2013

Lucia Cozzi: Week 9 Shoe Design

Ghosted Images


Layers for Keyshot Rendering: 


Renderings

Render with inspiration sketch


Render with Orthographic Drawings


This model was inspired by a pair of boots by Alexander Wang. My design intent was to develop a pair of boots that could be worn for casual daily look and for a more formal attire. 
To model my design I worked with the tutorial and created the shoe last first. I made the bottom and top curves and then using the snaps continued to make the contours. To create the surfaces I used the curve network and the sweep2 for the sole of the shoe. Once I had the last I used the pull and project commands on curves to create the details of my shoe. I also added stitching to my model, following the orient on curve and array on curve commands. The offset surface command was key to give my form thickness. 

The materials used in my boots are leather and plastic. The main surfaces of the boot are made of leather. The leather on the surface added to the main form is a more specular variation of this material, this is in order for this part to stand out. 
The sole is made out of a hard shiny plastic. Using the Reflection pass in my rendering I made the sole specially reflective in order for it to look as a better quality material. I chose the color black for my design because it is easy to wear with any outfit, which make the boots a good item to purchase. 

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