Wednesday, May 29, 2013

Lucia Cozzi: Week 9 Camera Design


Ghosted Images


Ghosted Image with Layers for Keyshot Rendering


Renderings

Render with Orthographic drawings


Render with Isometric drawing


 This camera was designed to be used by tourists or people with a growing interest in photography, but not by professional photographers. The purpose of the camera is that it has automatic control on the settings so that the photographer in entirely focused on his composition and targeted subject. Essentially it is a very simple camera to use with a professional lens. 

To model this design I followed the Rhino manual tutorial. I created my outline curves and created my solid by creating fillets and blendsrf between edges. I made the lens with a curve and then the revolve command. Additional details such as the buttons are cylinders with filleted edges, which I then  incorporated into the main form using the boolean difference command. 

The materials used are chrome, hard plastic and a soft touch plastic. The main body of the camera is made of a hard beige plastic. I chose this material because it would make the camera affordable. The grip around the lens and the buttons next to the viewfinder are made of soft plastic. To enhance my materials I used the oclussion and reflection render passes

Render with image in viewfinder





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