Monday, March 3, 2014

Chia Yu Lu Week8: Light model








In this project I got my inspiration for my light model form the look of the cannon. I search lots of images of cannon on the google, and I finally I come to a universal look of it and use it as the shape for my project. The light ball in the cannon is represents the cannon bullet and it is defined by its shape as well.
                It starts with a curve and I revolve it to make the barrel, and then I rotate it to 90 degree. I use some sample shape to form up the bases of the cannon. I join the two parts together by Boolean union. With the basic shape done I use the command section to draw all the different curves and planar curve it to make it the plan. After that I uses “CutMyOwnRibs” command to make the joining parts between the planes. I uses “BetterMassiveUnroll” to place it on the ground and clean up the edges. In the end I put the curves in to different layers Magenta for exterior cut, Blue is for interior cut, and Red for engraving.
                With rendering I use Fine grain polished wood #1 and Light Oak to make the value contrast. I also change the brightness of the environment between the two images that the one has light on and the other has it off.  






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