Jon
Broadfoot Winter 2014 ELDS205 Flashlight
When designing my flashlight I really took into consideration that it was going
to be rapid prototyped when it was done. This influence the design by not
having a ridiculous amount of overhangs, and I made sure to fillet all of my
corners. As for the aesthetic part of my design I was really just playing
around in Rhino and getting to know what it can do better. I had a lot of fun
designing this flashlight sleeve and I think it is going to turn out pretty
cool.
While designing this sleeve I employed a wide range of different techniques. I
started out with a single closed curve that I used the curve Boolean command
and the fillet command to get the basic shape of my flashlight sleeve. From there
I used the revolve command and brought it around 360 degrees to make it a
solid. After that I went in and drew a few curves and projected them onto my
cylinder using the project command. When that was complete I made a pipe around
those projected curves and copy and pasted them, then either Boolean
differences, or Boolean Union them depending on what feel I was going
for.
As for my choice in materials I decided to go with plastic again in Keyshot. I
chose to do a black plastic because that is the color I would like it to be
after it is rapid prototyped. This kind of material also gave me the ability to
see the curves and shadows in the design really well when it got rendered out.
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