Tuesday, January 28, 2014

Chia Yu Lu: Week 3 Hammer




A hammer has two ends, one at the front we use it to bang and one at the back we use to hold. It is one of the earliest tool that we human ever design, so why not give it a little more something so we could use it for more purpose. In my deign I combine the hammer with the wrench alone with the special end that wrench has to helps use screw things up.
I started with the wrench head first. I made a cylinder then I cut it down with hexagon, and to make it more useful I also draw a curve to ExtrudeCrv it so it has some characteristic of the hammer. Then I made hammer head and Boolean union it with the wrench head. After that I made a stick and shape the way I want it to look by using Boolean different and fillet edge.  In the end I tried to fillet edge every surface and it was difficult. I have to find the right size of the curve and make sure there is not naked edges so I don’t have to start all over again.
With rendering I choose the primary colors Paint - gloss cadmium yellow, Cherry Bomb_745525 and Anodized blue to create a contrast to the viewers and try to make them look as stand out as possible.

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