Showing posts with label project2. Show all posts
Showing posts with label project2. Show all posts

Thursday, April 10, 2014

Shameka Bowne-Heskey: Week 2: Flashlight


Gosted Image

Performance Level, frontal

Perspective


I wanted to create an overall sleek design so I kept the intricacy to a minimum. Luxury items were the inspiration for my flashlight. I tried to imagine how I would customize it to match my taste, and the resulting product proves to be an accurate depiction.


This flashlight was created using one curve, which was then revolved to create a solid. The three rings on either end of the flashlight are grips, which were made by using the torus command. Lastly, I added my initials in a monogram as an element of personalization. After choosing the text, I used the "flow along surface" and "bend" commands to get the letters to form around the flashlight.

The head of this flashlight is made from a champagne-colored axalta material. The body is made from a clear, hard plastic. The grips are made from black rubber. Last, but not least, the monogram is made from twenty-four karat solid gold, with a matte finish.


Wednesday, April 9, 2014

Meghan Preiss : Week 2 : Flashlight





      For my flashlight I wanted something smooth. Creating rounded edges and curves throughout. I wanted it to be able to appeal to a mass of ages. Creating extruding circles and bands to keep it young and childish yet keeping it simple and sleek to keep it classy looking.

     I used an array of modeling techniques. I mostly used curveboolean or boolean union. I extruded surfaces and projected pipes. I used the rotate tool to create the four evenly spaced spheres. In addition, I filleted most of my edges to keep the smoothness.

     I chose to create my flashlight cases out of wood to make them look more elegant. I thought of creating them in gold but I then thought that would be to gaudy. I chose different paint colors to contrast the wood.

Friday, April 4, 2014

Peyman Pirzadeh - Week 2 - Flashlight Project

Black Ghosted Image









 For the second project we were supposed to model a Flash light. Since it should be constructed under specific dimensions I couldn't play with design a lot. There's no concept really. I just tried to have it look professional and technical.
 There are many different techniques I used to model it. I used Revolve to rotate the curve shaped I made to build up the main body which is presented black in the above images. I used Project to apply my wanted pattern to the main body surface and then Pipe to make the curve a torus then finally BooleanDifference to cut the shape out of the model's body. 
The materials I used are not many. Black hard rough plastic is applied to the main body, Gray soft touch is used for the torus at the bottom and spheres at the top and Area 100W light for the inside lights.