Showing posts with label Fall2013. Show all posts
Showing posts with label Fall2013. Show all posts

Thursday, November 21, 2013

Daniela Moran & Ceci Michelena- Week 10: 3D Scan





 These scans are just a selection of the many we attempted to complete. Some of the problems we ran into were: patchy surfaces, jumbled and irregular surfaces, entire sections missing, and so on. An approach we could take to fixing this in the future would be to make sure to place the dots more strategically to aid in accurate alignment.




HAPPY WINTER BREAK!
.... Giant reeses or small girl?

Ceci Michelena Week 10 Shoe Model



To create the design of this shoe, I found inspiration from a slip on loafer. these shoes are very comfortable with fabrics that sit naturally and I thought it would be good to learn to make an object look realistic with adjusting control points.

The tools I used most were loft and offset curve. To add detail I piped the outside of the offset surfaces. I also added a raindrop shape detail to add an asymmetric touch.

Sarah Zambrana Week 4: Detergent Bottle







For this design, I wanted to stick to the typical shape of a detergent bottle but (with the help from the tutorial) I also brought some interest to it with the different shapes connecting the different materials. The tools I used most to create to forms were blend, offset, fillet, and also the boolean difference command. I actually really enjoyed making this bottle. The form and blends turned out really nice.

Sarah Zambrana: Week 10 Shoe



 
  For this project, I wanted to recreate a pair of Vans that I already own so  could see how realistic I could get them to be. The tools I used most were Offset, Blend Surface, patch, and also the interpolate curves on a surface command. What I really appreciated was the fact that I had to create the form of the shoe last before actually making the shoe. It really helped with finding the right shape and curves for the different areas of the shoe.
I tried my best to find a material that best imitated the thick padded cloth that are used on the actual vans. And also, the sole of the shoe is made from white rubber, while the shoe lace openings are made from titanium. I chose to stick with a gray scale for the colors because it can go with any color clothes that someone is wearing.

Matthew Grello: Week 10 camera

ghosted

render-1

render-2

lovely family

render-3


    For my camera, I wanted to do something a little more unusual, something that is not seen much today and somewhat forgotten, I wanted to do a film camera. Not just any film camera though, I wanted to do the "Stocker-shot". This uniquely deigned camera incorporates a stock into the film drum of the main body, this give the individual optimum stability when capturing those classic moments. Being that the camera uses film to create an image, no LCD screen was added, just a view finder and a trigger. The "Stocker-Shot" is always ready to get the best shot, even at a distance.
  For the modeling process, i primarily used the blendsrf command to span the gaps I created with the pipe and split tools. The lens' and their respective housings where created with the revolve tool and the eye-piece was done with the Crv2view command. This project made me realize the versatility and effectiveness of the blendsrf command, I found that creating one inherent solid was much easier and came out much cleaner, due to this process.
  In Keyshot rendering, I decided that a black leather surface with polished aluminum accents would give this camera a more "vintage" feel, the focusing wheels are a hard plastic, while the casing of the lens is a rough aluminum painted black.
   Inspiration for body and stock. Inspiration for material choice

Isaac Toonkel Jay Jones: Week 10 3D Scan


Foam Model

 Close Up

Mesh

Render 1

Render 2

For the 3D scan project, Jay and I created a salt or pepper shaker. We modeled the form out of blue foam. After creating the form we scanned it into the computer using Scan Studio. After aligning the pictures of the object, we cleaned up excess parts that were scanned and then saved the scan as a .stl. After opening it in rhino, we had to pull curves from the object in order to make a smooth surface for rendering. The materials we used in Key Shot are cubed glass to give the bottle texture, an aluminum cap, and we projected a label of pepper onto the inside surface. 

Ana Soto: Week 10 3D Scan 



 
Cirque for kids is the new trendy fragrance for children. 
The fragrance is scented with mandarin, lemon and lily. It is an alcohol-free and hypo-allergenic
line produced for children under 4. 

Collaborating with Andrea Young we build a foam prototype, and laser scan it to have the model.  The laser scan was a complicated procedure and we had some issues with the computer and the foam model. The cap of the bottle moved complicating the overall process. The foam model was irregular, so the scan had many imperfections.  This is why I decided to build a new model, based on the foam prototype proportions and concept.

 


Ana Soto: Week 10 Camera




Diana+ camaras by Lomography shoot dreamy, color drenched images.
An analogue classic yet highly experimental.
The Diana F+ family features the cult Diana camera in all kinds of sizes, shapes and forms you could imagine. It takes timeless and dramatic photos on 120 film. It creates stunning soft-focused images and you can customize it with sweet lenses or even an instant back for additional effects and flexibility.
Another key factor of Dianas is that they are squared and plastic.
My concept is inspired by this classic.  
In rhino the tool I used the most was blend. I blended the two "white" surfaces as well as many of the details in the lens and the body. The silver part of the lens is mostly a highly curved blend. In Keyshot I went to plastic, and paint materials, based on the characteristics of the brand. I also manipulated the contrast of the environments to find the effect I wanted.