Showing posts with label ElliottLane. Show all posts
Showing posts with label ElliottLane. Show all posts

Monday, October 21, 2013

Elliott Lane: Week 5 Glasses

For the design of my glasses, I wanted something outlandish. I like glasses that have completely new and interesting elements because today there are so many lookalikes with only small variation to very old designs. I like round lenses and arm detail. For the modeling of the glasses, I spent most of my time perfecting the curves that I'd base my glasses off of (and going back to change them once I ran into problems). The only new tools I used were PictureFrame and Crv2Views, but they were both crucial in developing an effective design. With my materials, I wanted to get across an almost monochromatic feeling with both white and black colorways. I used metals, plastics, and colored glass for the final material assignments.
Orthographic Sketches
Ghosted Show Edges
Ghosted Material Assignment

Keyshot Black Colorway

Keyshot White Colorway 1

Keyshot White Colorway 2


Thursday, October 17, 2013

Elliott Lane: Week 4 USB

For the design of my USB drive, I followed the tutorial closely until I ran into roadblocks. I went back after not being able to fillet the offset surfaces well and arranged them more precisely. I learned a lot about order of filleting through this assignment. For the materials, I used aluminum and brass for the connection and clear plastic and jade for the body of the drive.




Elliott Lane: Week 4 Detergent Bottle

For my detergent bottle design, I had fun employing the offsetsrf tool in several places and considering the kinds of shapes that would be interesting to use. For the materials, I used mostly plastics and a soft touch material for the cap of the bottle. 



Tuesday, October 8, 2013

Elliott Lane: Week 3 Hammer

For my hammer, I wanted to consider ergonomic forms the same way I did in my mouse. I thought of what might be comfortable and the different ways one can hold a hammer. This design allows several distinct ways of using the hammer. In modeling, I kept in mind the order of filleting while building the object. I was able to reduce my frustration and amount of time fixated on correcting naked edges by doing so. I used the FilletEdge tool most in creating this model.



Elliott Lane: Week 3 Mouse

For this mouse, I was excited to work with ergonomic forms. I wanted both the hammer and mouse to be continuous in their materials, so I thought of what might work best for both objects. I found the Sweep 2 command to be quite useful, as well as the match tools. Through this project, I have realized further the importance of fillet order.



Wednesday, October 2, 2013

Elliott Lane: Week 2 Duck

For my duck design, I started with the form of the duck itself and used the direction I was going in to determine what the object would be used for. After finding a pleasing shape, I began thinking of ergonomics and how nice it would be to hold were it hand-sized. I played with a few ideas and came up with turning the duck into the head of a gearshift. I used primarily metals for the entire device to make it visually appealing and easy to clean. Using only several reserved accents, I kept the materials few. I enjoyed using the control points and rebuild tools to make some really neat shapes.


Elliott Lane: Week 2 Flashlight

For my flashlight design, I was inspired by wooden lathe work, specifically that of chess pieces and posts. I wanted to design something with many curves and places for the hand to grip. I chose the materials nickel, glass, and wood to make the design more interesting both to the eye and to the hand. I kept in mind being succinct with my distribution of materials on the object, and the tools I used most to create this light were the curve and fillet tools.