Showing posts with label USB. Show all posts
Showing posts with label USB. Show all posts

Thursday, March 13, 2014

Tim Hardin: Week 4 USB




This USB device was inspired by a pill shape, and is intended for people who want a "flashy" flashdrive. To create it I used multiple offset surfaces, sweep2s, and lots of fillets (hence the name "Pillet"). To make it stand out from the rest of the USB devices I used a red anondized metal along with pure platinum and 24k gold for a subtly luxurious flash drive.



Thursday, February 6, 2014

Crysta Polvinale Week 5: USB Flash Drive



This duck was something I used for the rubber duck product, but in this one I changed a few things. The duck seemed to translate well into a USB when I used the metal plug in the place of a beak.I wanted this to be a fun flashdrive that someone would want to carry on their keychain.
The techniques were the same as the previous except I added some fillets on the plug. Started with basic spheres and shaped them into a duck. Boolean union and splits were integral to this model.
I wanted this to be modern but still fun so I used so greens and divorced form the traditional duck coloring.

Monday, February 3, 2014

Quinn Baldacci: Week 4 Flash Drive






I decided to model my flash drive after one I really liked and happened to lose.  I particularly liked that it had a swivel cover and a loop to attach a key ring to.  I didn't like the five cut outs in the tutorial so I lengthened it and made it a single cut out.  I also rounded the overall form and added a cap.  Finally I added my initial in the swivel hinge.

I used the ExtrudeCrv and Sweep2 tools for the main structures.  Project, loft, and fillet for the details.  The fillets gave me some difficulty because of the curves but they worked out eventually.  I learned a lot about the Offset tool.  I figured out it doesn't work quite the way I would like it but it can be useful.

In Keyshot I used a number of textures to play and show different ways these product could be made.  The first is rough plastics and a metal cover similar to the flash drive I lost.  The second I took the cap off and swiveled the cover over.  I used just plastics on this one.  The cover is a clouded plastic and the cap is a clear one.  The main body is a rough plastic.  The final one I played a lot more.  The body and cap are the same clear blue plastic.  The cover is wood.  The engraving I decided to make a light source.  It is refracting through the body of the flash drive.  I imagine if I were to actually produce this, the initial would illuminate when the flash drive is plugged in and working.

Friday, November 15, 2013

Sarah Zambrana: Week 4 USB








     For this project, I used the USB  rhino tutorial that was provided. I really enjoyed how simplified the steps were. If I would've had to make this on my own, I definitely would've made things a lot more complicated than were. The tools I used were offset, blend surfaces, mirror, extrude curves and fillet edge. Out of all the tools that learn to use here, I think that my favorite one was the offset command. It can be very useful, especially for hollow objects. I chose some painted plastic for the exterior and titanium for the connector. The colors are supposed to reflect natural colors that resemble red rock. I like the mix of modern technology with organic and natural ideas.



Thursday, October 17, 2013

Elliott Lane: Week 4 USB

For the design of my USB drive, I followed the tutorial closely until I ran into roadblocks. I went back after not being able to fillet the offset surfaces well and arranged them more precisely. I learned a lot about order of filleting through this assignment. For the materials, I used aluminum and brass for the connection and clear plastic and jade for the body of the drive.




Tuesday, October 15, 2013

Ceci Michelena: Week 4 USB







Jamie So Whi Lim: Week 4 USB




I wanted my USB to look transparent so I could make it look light. For my commands I used sweep2, offset, and trim the most. I also used booleandifference for some of the parts. My USB is mostly plastic. I used clear and cloudy plastic for the materials. And I used gold for the USB logo so it would pop out from the rest of the blue colors.

Nick Tourville- Week 4 USB





    My USB design mostly followed the tutorial. However, I gave the design a small twist. I have recently had the problem of forgetting my flashdrive in the computer lab. So, I added a car or house key the to end to add a greater personal value to the drive. My combining to necessary objects, the design has an object the user cannot afford to let slip their mind. There is also a small speaker that makes a sound when the user logs off a computer, and a light that turns on when the USB is plugged in and active. The offset tool was especially helpful in this design.


Isaac Toonkel: Week 4 USB

 Ghosted 

 Naked Edge Close Up

 Material Assignment

 Render 1

Render 2

For my USB I created, I created one that would light up and glow when put into a computer similar to the one I have now. The USB is made out of a combination of plastic and aluminum. The contact points on the inside of the USB are made of copper. To create this USB flash-drive I primarily used line tools to create form from a background bitmap. Also I used the trim command and offset command frequently. 

Matthew Grello: Week 4 USB

Ghosted 1
Ghosted 2

Ghosted w/ layers


Render 1

Render 2
For my USB, I followed the tutorial and put my name on it. For keyshot I used hard plastics for the body, Rough for the main body, Shiny for the red parts. I also used an aluminum for the male USB component and accents. Under the logo I use an emissive object to indicate when the USB is receiving a signal

Christian McKenzie- Week 4: USB


 I thought having a nice little strap on the back would be nice. Most drives I have seen only have a little nylon string and a jump hoop to attach it to whatever. I have put an integrated strap on the back.

Techniques:

Offset surface and blend surface: for most of the details
fillet edge: when i didn't use blend surface
Extrude curve: for the majority of the forms
Boolean Union: to merge the forms

Material Choices: I wanted to keep it high tech.

Blue rough glass: for the lights
grey leather: I shifter the color to black and increase the shine
Soft black: logo
Galvanized metal: for the body

Thank You,
Christian McKenzie

Benjamin Osborn - Week 4 - USB




For my USB I followed the tutorial exactly. I really liked having numbers in front of me while modeling.  It made filleting, and using the offset tool very easy.  My biggest trouble was trying to get rid of all the naked edges.  Where the metal insert met the case was the problem area.  But after a long process of trimming, adding, and more trimming of surfaces I got it.  In keyshot I decided to go with sleek look. I used aluminum for the insert, and the rest was black gloss plastic, rough black plastic, and the emissive blue inlays. 

Kirsten Warkow: Week 4 USB

Ghosted View

Ghosted View for Keyshot

Keyshot Rendering

Keyshot Rendering
For my USB flashdrive, I stuck to the standard design in Rhino but wanted to create a fun colored USB appealing to everyone. In Keyshot I used Anodized metal for the USB insert and components inside and used hard plastic for the shell. I wanted the color palette to be engaging, but not too overwhelming. While modeling in Rhino, I had difficulties with a few naked edges regarding the metal insert. The Shell itself turned out to be just fine and I really enjoyed using the offset technique when modeling.