Showing posts with label Osborn. Show all posts
Showing posts with label Osborn. Show all posts

Tuesday, November 12, 2013

Benjamin Osborn - Week 8 - Chair




The Saturn Chair has a modern design.  Its main influence came from classic rattan papasan chairs. I have always loved the flexibility of a papasan.  You can sit in one in so many ways.  For my design I wanted to use the same bowl shape seat, and pedestal base. I knew creating a basket out of pipes would be very uncomfortable. I decided to make concentric rings that contour the shape of the chair. With one small pillow at the base.  For modeling I created the shape I wanted out of surfaces, then projected an array of curves onto it.  The only other commands I used a lot were pipe and fillet, and trim and blend.  trying to smooth the welds where the pipes met was very hard.  To join most of them used a very small fillet. On the ones closest to the top and bottom I had to trim them back and blend.  
In Keyshot I choose chrome for the main pipes. Since the design looked futuristic, and formal, I decided to sacrifice comfort for beauty.  I used black silk for the seat, and a black paint for the internal part of the base.  I bumped up the contrast a little bit, and went with a flat black backplate to emphasize the shiny glares. 

Tuesday, October 22, 2013

Benjamin Osborn - Week 5 - Sunglasses





For my sunglasses, I was inspired by both the classic aviator shape, and some features from frameless glasses.  Everyone loves Aviators, so I wanted to do my take on it. They are designed to be sturdy, and lightweight, without sacrificing style. While modeling I used the extrude curves, extrude surfaces, fillet edge, and various Boolean tools.  For materials, I used black glass for the lenses, and shiny yellow plastic, with brushed aluminum for the frames.  The lighting is a stock environment, and I only added a solid white background in one of the renderings.  The rest I left the grey environment.

Tuesday, October 15, 2013

Benjamin Osborn - Week 4 - Detergent Bottle

When I was thinking about how I wanted to use the offset tool, I decided I wanted to create a window.  I wanted my design to be more then a good looking bottle. With the two windows you can always see how much is left, from the time you open it, to the last drop.  I used the project, split, and trim commands along with the offset command.  In keyshot I experimented a lot with colors. At first I wanted white, being the obvious choice for ICE.  Nothing looked right, until I started using darker colors.  The final look has a dark blue plastic, with tinted blue plastic windows. the details and text are all gloss grey paint.

Benjamin Osborn - Week 4 - USB




For my USB I followed the tutorial exactly. I really liked having numbers in front of me while modeling.  It made filleting, and using the offset tool very easy.  My biggest trouble was trying to get rid of all the naked edges.  Where the metal insert met the case was the problem area.  But after a long process of trimming, adding, and more trimming of surfaces I got it.  In keyshot I decided to go with sleek look. I used aluminum for the insert, and the rest was black gloss plastic, rough black plastic, and the emissive blue inlays. 

Tuesday, October 8, 2013

Benjamin Osborn - Week 3 - Hammer

Ghosted View w/ Edges

Keyshot Rendering

Keyshot Rendering

For this project, I first thought about myself. If I were to be shopping for a new hammer, what would I look for.  The first thing that came to mind, was sturdy construction. For my design, I didn't want anything over complicated or over designed.  Simple, and effective.  Then I thought about how my hammer could be different.  The hatchet blade on the back, turns this household staple, into a survival tool. Modeling this hammer was harder then I expected.  Trying to form a sharp blade was a challenge. I also spent a long time trying to get the filleting right.  In the end I used the project, and trim commands a lot to trim down the head. When I got into Keyshot I wanted to keep the simple Design, using only a few materials. I only used two colors of steel in the head, a solid plastic shaft, and a rubber grip.

Sunday, October 6, 2013

Benjamin Osborn - Week 3 - Mouse

Keyshot Rendering

Keyshot Rendering

Keyshot Rendering

Ghosted View w/ Edges

For my mouse design I wanted something ergonomic, yet really eye catching. The main shape is all flat surfaces, with thine tubes of rubber to add grip and a bold look.  My inspiration came from the F-117 stealth bomber.  I've always loved how the flat surfaces still look sleek.  To model this shape I first started with a series of curves, where I wanted all the edges to be.  Then I used the loft command to create each surface. And lastly used the pipe command along the original curves. In Keyshot I started with a glossy black paint, then the matte white rubber tubes. The buttons and scroll wheel are made out of black anodized aluminum.

Tuesday, October 1, 2013

Benjamin Osborn - Week 2 - Duck Tea Kettle



After looking at the shape of the simple rubber duck, I decided a tea kettle was an appropriate way to go.  I really liked how smooth and simple the base form was, and wanted to continue with that.  The Top part of the bill is attached to a hinge, and when the kettle is tipped the lid opens under its own weight. A small hole in the top of the head acts as a whistle to signal a boil.  The Trim, Split, and Project commands were very useful in this model. In Keyshot I wanted emphasize the smoothness.  The majority of the kettle is a matte black. I then added gloss paint on the handle, wings, and beak. 

Sunday, September 29, 2013

Benjamin Osborn - Week 2 - Flashlight

Keyshot Render 1

Keyshot Render 2

Ghosted View - Edges & Layers




For this model I wanted to create a cage like form around the battery housing.  Not only to add grip, but to give it a unique silhouette.  The overall design is industrial, yet refined.  I wanted to keep it simple and not over designed.  The pipe tool, and various Boolean commands were used a lot.