Showing posts with label project 1. Show all posts
Showing posts with label project 1. Show all posts

Monday, March 31, 2014

Nico DeLuca-Verley: Week 1 Castle

Bird's Eye View
Pedestrian View
Ghosted View

      After watching the new Disney movie Frozen, I decided to create a castle inspired by the one that was made of ice in the movie. My castle intrigues many different aspects that the one in the movie did. For example, there is a tall, pointed spire that crowns the peak of the castle. There are also a number of pointed fractal shapes that embellish both the circumference of the base and the circular windows on the second, third, and fourth floors. 

     The different modelling commands I used were Curve, Curveboolean, ExtrudeCRV, Rotate, Explode, Join, BooleanDifference, and a few others that may have escaped me.

     The materials I used included a blue plastic, a white plastic, a light grey plastic (ground), and finally a blue glass for the external accents to the building.


 

James Blake Stephenson: Week 1 Castle

Bird's Eye View

Pedestrian View
Ghosted Image

     My castle design was based off of my idea of a traditional castle.  An entrance, long hallway and then the main building of the castle.  However, being designed in modern times I felt that walls surrounding the compound was unneeded.  I looked at old models on the blog and found that I was much more attracted to simple models and simple castle designs when I was looking at reference images as well.

     The modeling techniques used throughout the design of my castle were Curve, ExtrudeCRV, CurveBoolean, Rotate, Copy, Explode, Join, Boolean Difference, along with a few others.

     The only material that I put on my model in KeyShot was matte grey.  I thought that with a more simplified traditional style castle a simple texture would suffice.  I tried putting stone on the model but I thought they were all to unrealistic to do this particular design justice.

Joel Salomonsson: Week 1 Castle



Bird's Eye View
 Ghosted Image
 Render 3
 Render 4
Pedestrian View



My inspiration came from the Hagia Maria Cathedral and the Oxford campus in England. I have a lot of experience with AutoCAD and 3dsMax so i did not struggle as much as i thought i would in the building techniques, however I struggled a lot in the design of the castle since architecture is not my strong side. I used a lot of curves and both CurveBoolean and BooleanDifference making this castle. I tried to keep everything as simple as possible by using simple shapes such as rectangles and circles and work further from those objects. In fact most of the castle is built by using rectangles and circles in different ways. I used ExtrudeCrv for almost every single object and I also used arrays, scale and copy.

Monday, September 23, 2013

Eris Muller: Week 1 Castle



Ghosted



Bird's Eye


Pedestrian

             Part of my inspiration came from my previous experience in art history last year. I learned to love and appreciate the certain aspects of roman temples. I am intrigued by the strict and organized structure and the balanced qualities that is seen in almost most roman temples. Concepts noted in the pillars and colonnade within the temple are taken from Nimes of France. Although it lacks the pediment, it has a roof that is repeated in the base. I decided to add a futuristic flare to the building by adding the spikes with floating spheres on top. 


ErisMuller Fall2013 ELDS205 Castle