Showing posts with label week 3. Show all posts
Showing posts with label week 3. Show all posts

Tuesday, October 8, 2013

Sarah Zambrana: Week 3 Hammer

    
        I wanted to create a typical household hammer but with some small tweaks. The design of this hammer has smoother transitions from material to material. Plus instead of the base of the hammer head being circular, I decided to make it more rectangular so it can be able reach into corners better. The tools I used the most are the filleting tool and also the projection tool in order cut out some of the shapes that were needed.

Nick Tourville:Week 3 Mouse




     The FineControl Mouse uses a clickable touchpad for finer control when needed. This is ideal for users like graphic designer who need to make precise movements. Its shape is a that of a common laser mouse, and it uses a cord to avoid the inconveniences of wireless mice. The mouse's contours and gripped sides are designed for an ergonomic fit in the hand.

Matthew Grello: Week 3 Mouse

Ghosted

layers

rendered
rendered


rendered
For my mouse I decided to stay basic, I had functionality in mind when designing the button layout and body shape. I followed the tutorial provided on the page, so I used the sweep, and loft tools to get most of the shape for my mouse, I also used the boolean tools and pipe to add details. For keyshot I used hard plastics for the main body, soft touch for the thumb rest, hard-shiny plastic for the details, and aluminum for the scroll wheel housing.

Nick Tourville: Week 3 Hammer



     My Rescue Hammer was designed for breaking glass in emergency situations. The back end has a large point for scoring glass, and the front has several sharp tips for breaking. The handle has a small cover over it to protect the user's hand. The head of the hammer is bright so that it can be easily found.

Sarah Zambrana: Week 3 Mouse




       Inspiration for this mouse came from the idea of mixing organic shape and materials with technology. I did not want to have too many complex shapes because I wanted to keep the look clean and simple. The tools that were used the most for this project were the filleting edge tool and boolean difference. But I also used the points control option quite a bit in order to create the desired curvature for the surfaces.

Monday, October 7, 2013

Christian McKenzie - Week 3: Mouse



I wanted to make a mouse that would have the comfort of symmetry and a European feel. I was inspired by wooden barrels and the MINI cooper. I took two prominent aspects, the oval headlight and it's roof which is often segregated by a change in color or a design. I thought that a mouse would be comfortable if the scrolling button were on the side.

Modeling Techniques:
I used a combination of the techniques in the advanced mouse tutorial and the level 1 mouse tutorial.
  1. Loft: sides and top (I used curve to make simple curves arranged them along the appropriate axis)
  2. Mirror: side, buttons, and various curves (after creating the side loft to intersect the top loft, Mirrored it to create a symmetrical shape.
  3. Create solid (once I had the intersecting poly surfaces and cutting plane, I used this to create the basic solid.
  4. Filletedge ( Filleted all of the edges)
  5. extrude curve: buttons
  6. boolean intersect: buttons
  7. boolean difference: buttons and front split
Materials:
  I chose the materials as an alternative to the traditional plastic used to make the PC mouse.
  1. Plank wood: top and decorative top.
  2. Walnut: filleted sided and base and button accents
  3. Metallic paint Paint: buttons and fillet accent.
  4. Perforated leather: sided center stripe and top accent

Saturday, October 5, 2013

Eris Muller: Week 3 Mouse







              I used lighting for the inside which is contained in the elliptical sphere, the middle area is black plastic, the scroll is made of glass, the sides are aluminum and the red is ruby. I carved out the inside because I found a mouse online which inspired me to do the same. I choose the ruby to be reflected by the light and give off a red glow throughout the piece. My inspiration for that material choice was from the mouse we use in class. I used project and split most of the time and boolean difference and sweep 2 for the body. I decided to make the background vignetted and darker than normal to imitate the darkness of the mouse.

Eris Muller: Week 3 Mouse